hmmmm code is compiling and a druid from work ask for some information, but I though it fit well in this thread. Here is the email I sent!
Survival of the Fittest - this talent will now make you uncrittable the talent alone. Like I said before you need 5.6% reduction to be uncrittable and this gives you 6%
Tiger's Fury - awesome talent for DPS now. It is off the global cool down, cost no energy but has a 30 second cool down. If you get it talented it will also give you back 60 energy
Shred / Maul - Both of these talents are increased by effects that increase bleed damage (Mangle). Mangle no longer has the increase to shred in the tool tip, it is now on the Shred skill itself
Rake - This should now be on your skill bar for kitty. The damage has been increase to do almost as must damage per energy as shred, you should try to add this to your rotation
Agility - We now don't get as much per point of energy. We get much less crit then before and much less dodge
Ferocious Bite - This now has some good returns and is great as a finisher for pvp or trash. Like I said I was getting crits of up to 14k but I am decently geared
Tanking Leather - all armor with green armor values have been removed for the most part from the game(capes and I think some pvp healer items still have some). You will be tanking in rogue leather.
Stats:
For tanking I go Agility > Stam > Armor > Expertise > Hit > Defense
Agility is first since it is our only stat for mitigation
Stam is next since it only raises your stam poll to help with spike damage. Once you hit around 25k unbuffed in bear you should be more then good, more then that will cause a strain on healer mana
Armor is of course our only damage reduction stat. However with the next patch bear form will only affect leather items, so less important on trinkets and such.
Expertise means less mob parries and then less mob hit plus you hit more often! (A mob that parries will hit back some percentage faster on the next swing)
Hit means more hits against the mob, good for generic threat and will make it so you miss less in the begining where threat is very important and a miss can wipe you. DPS are now a bit over zealous and can't wait for the tank... though not much has changed there
Defense is now useless for ther most part is not that great. It only becomes good once you hit 50% dodge through agility then becomes better
For DPS I go Strength > Hit > AP > Agility > Crit >>> Haste
Strength is now our main DPS stats. With savage roar and survival of the fittest it scales amazingly well.
Hit is still needed. For a raid boss you will need 8% hit to not miss.
AP of course is great. Along with savage roar it scales very well
Agility is still nice, but not as nice as it once was. Adds crit and AP
Crit is good for more combo points, but we are not really a crit based class
Haste is not good at all. Most kitty damage is from yellow damage, which haste does not affect
a Little background on why haste is not a kitty stat:
I am not 100% sure on this one, but I think Haste does not affect the global cool down on melee skills only on spells
But either way it can only bring the global cool down to at least 1 second but while in cat form (or rogue form or unholy DK presence form) all your skills have a 1 second cool down already
This means haste only can increase your attack speed, which would increase white damage. Since most damage is yellow, haste becomes not that good... and you already have a 1 second attack speed.
The only good thing is more OOC procs (While OOC procs are normalized on weapon speed, the normalization does not take into affect the haste increase to attack speed as designed)
Tank Spec:
As I think you heard I do some good DPS while tanking, but this is because I am not using a hybrid spec. Rend and Tear is great for DPS as a bear and only stops me from taking some cat DPS talents. here is the spec I use to tank:
http://talent.mmo-champion.com/?druid=50323213032201035312030331351203500010000000000000000000000000000000000000000000000&glyph=170311000000The 3/5 in furor is a bit of a pain for theat on the initial pull, but other than that it is great.